Thursday, February 17, 2011

getting to the good stuff

After we chose what bug we would fix, we started looking through the code to find anything that related to the scan.  The bug was that when the player tried to scan an enemy, it would attack them and would not actually scan them.  We quickly fixed the problem concerning attacking the enemy when a scan is used.  There was actually an attack command under the scan enemy function.  We just got rid of this peice of code to fix that problem.  I believe that Jaime has found the solution to the other part of the bug.

Now that we have fixed the bug, we need to start thinking about what we can do to contribute to Fortune Hunter.  When I played the game, I thought that there was a serious need for improved graphics.  One of the characters was really pixelated and was see-through in parts of it.  Also, it does not react at all when it is attacked.  I would be interested in adding some sort of graphics element that made the game a little more interactive.  I think that this would be a feasible project for this semester.  We will see what the group decides.

No comments:

Post a Comment